How much does a Rust server cost?
A Rust server on Spot.gg costs from $12.23 per month for 8 GB RAM and 20 GB disk – the minimum a Rust server needs – and you can run it free for 24 hours first, no card required. Bigger maps and bigger communities need more RAM, so the price goes up from there; there are no per-player-slot fees.
| Option | Cost | Online 24/7 | Plugins (Oxide / Carbon) | Best for |
|---|---|---|---|---|
| Spot.gg hosting | from $12.23 / month, 24 h free | Yes | Yes, uMod catalog in the panel | Friend groups, communities, modded servers |
| Your own PC | RustDedicated is free, you pay for hardware and power | Only while the PC is on | Yes, installed by hand | Testing, short sessions |
| VPS or dedicated server | Monthly rent + your time as sysadmin | Yes | Yes, installed by hand | People comfortable with Linux or Windows Server |
The server software itself costs nothing: RustDedicated is a free download from Steam (app 258550) and doesn't need a copy of the game. What you pay for is the machine that runs it – and Rust asks a lot of that machine.
Why does a Rust server need so much RAM?
Because the whole map and everything on it stays in memory: terrain, monuments, every wall, door, box and turret players place, plus animals, NPCs and items lying on the ground. A fresh 3000-size map with a few players already uses most of 8 GB, and usage keeps climbing as players build.
Facepunch's own server guide lists 12 GB of free RAM and 15 GB of free disk space for a standard server, and notes that a 6000 map uses more. In practice the curve depends on a few things:
- Map size. The
server.worldsizevalue (1000–6000) is the side length in metres. A 4500 map has more than twice the area of a 3000 one, with more monuments and more room to build. - Entities. Every placed item is an entity the server simulates and saves. A server that hasn't wiped for weeks carries far more entities than one on day one of a wipe.
- Players. More players means more bases, more loot and more combat to process.
- Plugins. Oxide and Carbon plugins add their own memory use – a handful of admin tools barely registers, big content plugins (custom events, raidable NPC bases) add noticeably more.
That's why Rust servers on Spot.gg start at 8 GB – enough for a 3000 map with a group of friends – and why you can add RAM whenever you need it.
How much disk space does a Rust server need?
At least 20 GB: the server files downloaded from Steam take around 10 GB, and the map, saves and logs need the rest. That's the minimum disk for Rust on Spot.gg.
Disk use grows with the map size and with the time since the last wipe, because the save file holds every entity on the map. Backups take space too. Fast storage matters as well – Facepunch recommends SSD or NVMe, since the server saves the world regularly and loads the whole map on start.
How much does a Rust server cost by map size and player count?
For a group of friends on a 3000 map, 8 GB is enough; communities of 20–50 players on a 3500–4000 map need 10–12 GB; big servers on 4500+ maps need 16 GB or more. Prices on Spot.gg for each step:
| Server | Map size | Players | RAM / disk | Price from |
|---|---|---|---|---|
| Friends, vanilla or a few plugins | up to 3000 | up to ~10 | 8 GB / 20 GB | $12.23 / month |
| Small community | 3500 | 10–30 | 10 GB / 20 GB | $13.28 / month |
| Community server, modded | 3500–4000 | 20–50 | 12 GB / 20 GB | $14.58 / month |
| Large server, many plugins | 4500+ | 50+ | 16 GB / 30 GB | $19.79 / month |
Treat these as starting points. A PvE server, where nobody raids, fills up with buildings faster than a PvP server; a server that wipes weekly stays lighter than one that wipes monthly. How to pick the map itself is covered in Rust map size and seed.
You don't pay per player slot. On Spot.gg you set from 1 to 200 players on the Configuration tab – the real limit is RAM and CPU.
What affects the price of a Rust server?
RAM and disk set the price; map size, player count, plugins and your wipe schedule decide how much of them you need. On Spot.gg the monthly price is the RAM you choose plus the disk you choose.
- Players. More concurrent players need a bigger map and more RAM, and they put more load on the CPU. The Rust server runs most of its simulation on one main thread, so a fast core matters more than many cores.
- Map size. The biggest single lever on RAM. Going from 3000 to 4500 is a jump of one or two price steps.
- Plugins. A modded server with kits, teleports and gather multipliers costs about the same as vanilla; heavy content plugins like Raidable Bases add memory. More in Rust modded server.
- Wipe cycle. The longer between wipes, the more entities pile up – more RAM and a bigger save. Facepunch forces a map wipe every month anyway, with the monthly update on the first Thursday.
- Location. It doesn't change the price on Spot.gg, but it changes your ping. You pick a location from a map when you activate the server.
Is it cheaper to host a Rust server yourself?
The software is free, but you need a PC that can spare 8–12 GB of RAM while running 24/7, a public IP for port forwarding, and time to update the server every month – for most groups, renting is cheaper once you count all of that.
What self-hosting really costs:
- Hardware. RustDedicated plus the Rust client on the same PC needs a lot of RAM: the game client and the server each want several gigabytes. Many people end up needing a second machine or an upgrade.
- Electricity. A PC running around the clock draws power all month – how much depends on your hardware and your electricity tariff.
- Bandwidth and IP. Your upload has to carry every player, and many ISPs don't give you a public IP at all (CGNAT), so port forwarding won't work. You need to forward the game port (28015 UDP by default) and the query port if you want to appear in the server list.
- Your time. The monthly Rust update means downloading the server again with SteamCMD and waiting for a new Oxide or Carbon build if you run plugins. Backups and restarts after crashes are on you too.
A VPS or dedicated server solves the uptime and IP problems, but a machine with 12–16 GB of RAM and a fast CPU is not cheap, and you still administer everything yourself. It pays off if you already run servers or want several game servers on one box. The full self-hosting walkthrough is in how to make a Rust server.
What do you get for the price on Spot.gg?
A Rust server with ports open out of the box, automatic updates, one-click plugins and wipes from the panel – no Linux, SteamCMD or router setup. Specifically:
- Engine choice: Vanilla, Oxide or Carbon – and you can switch later in Information → Modify → Change engine without losing the map.
- Plugins: on Oxide and Carbon, the Addons tab installs plugins from the uMod catalog with one click.
- Automatic updates: when Facepunch releases an update, the panel updates the server (and waits for the Oxide or Carbon build that matches).
- Wipes: Information → Modify → Wipe – a new map, or a new map plus blueprints.
- Settings: map size, seed, max players, server name and header image on the Configuration tab.
- Backups on paid servers, and an SFTP and file manager for your own
.csplugins.
How do you get a Rust server on Spot.gg?
Activate a free Rust server for 24 hours, then renew it for the period you want and keep playing on the same map. Step by step:
- Create an account and confirm your email. No card needed.
- Click "Activate a free server", pick Rust and the engine (Vanilla, Oxide or Carbon).
- Choose a location close to your players. A Rust server always gets at least 8 GB RAM and 20 GB disk.
- Play. The server downloads from Steam, generates the map, and the How to connect? button shows the address.
- Renew. In the server panel click Extend, pick 1, 3, 6 or 12 months, check the summary with your discounts and pay.
You can have one free server per account at a time. Free servers don't get backups – those start once the server is paid for.
How can you save on a Rust server?
Pay for a longer period, start small and upgrade only when you need to. A few ways:
- Longer periods are cheaper: 10% off for 3 months, 20% for 6 and 30% for 12.
- Loyalty discount: renewals also get up to 20% off based on how long you've had the server, on top of the period discount.
- Upgrade mid-term: start with 8 GB and add RAM with Change parameters when the server grows – you only pay the difference for the days left in the current period.
- Pick a sensible map size: a 3000 map for a group of friends is plenty – a 4500 map for five players costs more RAM and just spreads everyone out.
- Wipe on schedule: regular wipes keep the entity count and save size down.
When a paid period ends, the server is locked, and you have 7 days to renew it before the server and its data are deleted.
FAQ: Rust server cost
How much does a Rust server cost per month?
On Spot.gg, from $12.23 per month for 8 GB RAM and 20 GB disk. A community server with 12 GB costs from $14.58, and a large server with 16 GB RAM and 30 GB disk from $19.79. Renewing for 3, 6 or 12 months knocks 10%, 20% or 30% off.
Is a Rust server free?
The RustDedicated software is free, but you need hardware with at least 8 GB of RAM running all the time. On Spot.gg the first 24 hours are free with no card.
How much RAM does a Rust server need?
At least 8 GB for a 3000 map with friends, 10–12 GB for a 3500–4000 map with 20–50 players, and 16 GB or more for 4500+ maps or many plugins. Facepunch lists 12 GB of free RAM for a standard server.
Do plugins make a Rust server more expensive?
Not much. Oxide and Carbon are free and most plugins are light. Heavy content plugins and large maps are what push you to a bigger RAM tier.
Can I upgrade RAM later?
Yes. Click Change parameters in the server panel and pick more RAM or disk – you only pay the difference for the days left in your current period.
Do I pay per player slot?
No. The price is RAM plus disk. You set the player limit yourself (1–200); how many players run smoothly depends on RAM, CPU and map size.